The Joy of Why - What Does the Fourth Dimension Actually Look Like? 封面

What Does the Fourth Dimension Actually Look Like?

What Does the Fourth Dimension Actually Look Like?

本集简介

Maggie Miller explains why our intuition about three dimensions breaks down in four, and how she visualizes 4D spaces as a reel of three-dimensional snapshots. The post What Does the Fourth Dimension Actually Look Like? first appeared on Quanta Magazine

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Speaker 0

我们开始了。

And we're off.

Speaker 0

我是詹娜·莱文。

I'm Janna Levin.

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我是史蒂文·斯特罗加茨。

And I'm Steven Strogatz.

Speaker 0

这里是《为什么的乐趣》节目,

And this is the Joy of Why,

Speaker 1

这是《量子杂志》的一档播客,我们探讨当今数学和科学领域一些最大的未解之谜。

a podcast from Quanta Magazine where we explore some of the biggest unanswered questions in math and science today.

Speaker 0

史蒂夫,我们今天的话题非常数学。

Steve, we have a really mathematical topic today.

Speaker 0

我很高兴有一位数学家同谋。

I'm glad to have a mathematician in cahoots.

Speaker 1

好的。

Okay.

Speaker 1

随时为您效劳。

At your service.

Speaker 0

太好了。

Excellent.

Speaker 0

我们这一集要讨论的数学分支叫拓扑学,很多人对它不太熟悉。

We're speaking in this episode about a branch of mathematics known as topology, and that's not familiar to a lot of people.

Speaker 0

你能帮我们简单介绍一下拓扑学的基础知识吗?

Do you wanna help us a little bit just with the basics of topology?

Speaker 0

拓扑学和我们在学校里学到的普通几何有什么不同?

What makes topology different than regular geometry that we might have learned?

Speaker 1

当然可以。

Sure.

Speaker 1

拓扑学是一个非常热门的学科。

Topology, very popular subject.

Speaker 1

而几何学则历史悠久。

You know, whereas geometry is ancient.

Speaker 1

拓扑学只有……

Topology is only...

Speaker 1

具体要看你怎么算,可能也就几百年历史,但真正发展起来是在二十世纪。

Depending where you date it, could be a few 100 years old, but it really took off in the twentieth century.

Speaker 1

很多人可能在小时候的游戏里就接触过它。

People may have run into it in childhood games.

Speaker 1

比如说,你有没有拿过一张纸条,或者某种带状的东西,然后把它扭一下,半圈,再首尾相连,用胶带粘起来,做成一个叫莫比乌斯带或者莫比乌斯环的形状。

Like, did you ever take a piece of paper, like a strip, some kind of ribbon, and then you put a twist in it, half a twist, and then close it, put a piece of tape on it to make this shape called a Mobius strip or a Mobius band.

Speaker 1

你有没有跟孩子一起做过这个?

Did you ever do it with your kids?

Speaker 0

没有。

No.

Speaker 0

我没做过,但我觉得莫比乌斯带可能想得太多了,有点不健康。

I didn't, but I think about the Mobius band probably an unhealthy amount.

Speaker 1

哦,真的吗?

Oh, really?

Speaker 0

我的工作里会用到它。

It comes up in my work.

Speaker 1

哦,这样啊。

Oh, okay.

Speaker 1

嗯,有一次我孩子上小学的时候,学校有个带家长去学校的日子。

Well, there was a time when one of my kids was in elementary school, and it was bring your parent to school day.

Speaker 1

所以我让孩子们制作莫比乌斯带,然后沿着带子的中线一直剪下去,绕整个环一圈。

So I've had the kids make Mobius strips and then do this thing where you cut down the midline of the strip all the way around the whole ring.

Speaker 1

你以为会把它剪成两半,但它不会散开。

And you think you're cutting it in half, but it doesn't fall apart.

Speaker 1

结果有个孩子哭了。

And so one kid started crying.

Speaker 0

哦。

Oh.

Speaker 0

是啊,数学有时候挺让人沮丧的。

Well, math is frustrating.

Speaker 1

就是这个道理。

This is the thing.

Speaker 1

这算是早期体验了所有数学家和数学老师都在努力做的事情,就是让人们在数学课上哭。

It was an early introduction to what all mathematicians and math teachers are trying to do, make people cry in math class.

Speaker 0

其实这很完美。

It's perfect, actually.

Speaker 1

好吧。

Okay.

Speaker 1

但不管怎样,这就是我们的主题,拓扑学。

But anyway, so that's our subject, topology.

Speaker 1

莫比乌斯带,当你从中间切开它时,它不会分成两半,这个性质是关于事物如何连接的拓扑性质。

I mean, the Mobius strip, this property that when you cut it down the middle, it doesn't fall into two pieces, that's a topological property about how things are connected.

Speaker 1

你可以改变很多几何方面的东西,但这个性质不会改变。

You could change a lot of geometrical things and you wouldn't change this property.

Speaker 1

它比几何更深刻。

It's deeper than geometry.

Speaker 0

嗯,我们通常想到的是几何。

Well, we usually think about geometry.

Speaker 0

我们会想到勾股定理,它精确地告诉了我们如何测量距离。

We think about the Pythagorean theorem, which is precisely telling me how to measure distances.

Speaker 0

而拓扑学不是关于这个的。

And topology is not about that.

Speaker 0

它关乎的是这种全局的连通性。

It's about this global connectedness.

Speaker 0

所以它有一种非常抽象的特质。

So it has this very abstract character.

Speaker 0

而我们今天的嘉宾正是玛吉·米勒,她是德克萨斯大学奥斯汀分校的助理教授,研究纽结、曲面和四维空间。

And our guest today is, in fact, Maggie Miller, an assistant professor at the University of Texas at Austin, who researches knots, surfaces, and four dimensional spaces.

Speaker 0

那么,话不多说,让我们听听玛吉·米勒对拓扑学的见解。

So, without further ado, let's hear what Maggie Miller has to say about topology.

Speaker 0

欢迎来到《为什么的乐趣》,玛吉。

Welcome to The Joy of Why, Maggie.

Speaker 0

真的很高兴你能来上我们的节目。

It's really a pleasure to have you on.

Speaker 2

谢谢邀请我。

Thanks for having me.

Speaker 2

我很高兴能来这里。

I'm excited to be here.

Speaker 0

我对你的工作非常感兴趣。

I'm really fascinated by your work.

Speaker 0

我个人觉得特别有意思。

It intrigues me personally.

Speaker 0

我有很多问题想问你,但咱们先从 Miriam Mirzakhani 新前沿奖开始吧,这个奖属于突破奖系列。

There's a lot of questions I wanna ask you, but let's just start with the Miriam Mirzakhani New Frontiers Prize, which is within the breakthrough prize umbrella.

Speaker 0

你几年前获得了这个奖,而且你提到在大学早期,你曾在数学和艺术之间犹豫,我觉得这个组合特别有意思。

You received that a few years ago, and you mentioned that early on in college, you were split between studying math and art, which I think is a really fascinating combination.

Speaker 0

最终是什么让你选择了数学呢?

What in particular led you to choose math in the end?

Speaker 2

小时候,甚至还没上大学,我就对艺术特别投入。

As a kid, even before college, I was really invested in art.

Speaker 2

我学艺术学了很长时间。

I took art classes for a long time.

Speaker 2

我知道很多人在学校都学艺术。

I mean, I know lots of people take art in school.

Speaker 2

这是很常见的喜欢的科目。

It's a very common favorite subject.

Speaker 2

但我总是参加我们州的博览会。

But I always participated in our state fair.

Speaker 2

我就是特别喜欢那种视觉上的思考、规划,以及实际动手创作的过程。

It's just something I really like, that visual aspect of thinking and planning and the actual technical aspect of making something.

Speaker 2

上大学的时候,其实我一开始就选了数学。

When I went to college, actually, I chose to do math right away.

Speaker 2

那是因为数学一直是我作为学生最喜欢的科目。

And it was because math had always been my favorite subject as a student.

Speaker 2

我想说在学校里,但实际上我是 homeschooled,所以这有点不太清楚是什么意思。

I wanna say in school, but I was actually homeschooled, so it's a little bit unclear what that means.

Speaker 2

但实际上,我觉得它和艺术很相似,就像一个小谜题。

But it actually felt similar to me to art in terms of it's a little puzzle.

Speaker 2

我觉得数学更明显一些。

I guess it's more apparent with math.

Speaker 2

也许人们能理解我说解数学题就像解谜一样的意思。

Maybe people can understand what I mean when I say solving a math problem is like a puzzle.

Speaker 2

但我觉得画画也是这样。

But I feel like that about drawing something too.

Speaker 2

我是说,任何在比例上挣扎过的人都知道,要弄清楚东西到底应该放在哪里并不总是那么容易。

Mean, anybody who struggled with aspect ratios knows it's not always so easy to figure out where things are actually supposed to go.

Speaker 0

我同意。

I agree.

Speaker 0

这是艺术中一个被误解的方面。

This is sort of a misunderstood aspect of art.

Speaker 0

人们认为艺术没有结构,也没有约束。

People think art is structureless and without constraints.

Speaker 0

但事实并非如此,尤其是好的艺术。

And that's really not the case, especially if the art is is good.

Speaker 2

没错。

That's right.

Speaker 0

那我想听听你关于在家上学的事。

So I need to hear about the homeschooling.

Speaker 2

我父母决定从三年级中段开始对我和我双胞胎妹妹进行在家教育。

My parents decided to homeschool me and my twin sister starting about halfway through third grade.

Speaker 2

这在德克萨斯州非常普遍。

It's very common in the state of Texas.

Speaker 2

我小时候认识很多其他在家教育的孩子。

I knew a lot of other homeschooled children growing up.

Speaker 2

我有两个弟弟,比我小不少,他们俩都是在家教育直到上大学,这在德州比其他州更常见,而且我觉得在政府限制方面也更容易一些。

I have two brothers who are quite a bit younger than me, and so they were both homeschooled all the way up until college, which again, it's very common in Texas compared to some other states, and I think it's a little bit easier in terms of government restrictions.

Speaker 2

这本身就带来了挑战,因为有时候你并不清楚自己该做什么。

That produces its own challenges because it's not always so clear what you're supposed to be doing.

Speaker 2

尤其是作为青少年,我知道我想上大学。

Especially as a teenager, I knew I wanted to go to university.

Speaker 2

当时,德克萨斯大学实际上有一个网页,上面列出了他们对在家上学学生的期望,以便他们有可能被录取。

At the time, the University of Texas actually had a web page that had a list of what they expected from homeschoolers in order to potentially be accepted.

Speaker 2

所以我在大约14岁时看到了那个网页,然后和我妈妈一起列了一个清单,上面写着这里所有大致相当的东西。

And so I saw that when I was around 14, and I worked with my mom to make a list of here's all the things that are sort of roughly equivalent.

Speaker 2

什么算历史?

What counts as history?

Speaker 0

所以,Maggie,每次我问你一个问题,你都会说出一些我必须追问的事情。

So, Maggie, each time I ask you a question, you say something that I have to ask about.

Speaker 0

所以首先是关于在家上学,然后是我和我的双胞胎妹妹。

So first, it was the homeschooling, and then it was me and my twin sister.

Speaker 0

双胞胎妹妹,一个同卵双胞胎妹妹,她也是数学家或艺术家吗?

Twin sister, an identical twin sister, and is she also a mathematician or an artist?

Speaker 2

不是。

No.

Speaker 2

我们是异卵双胞胎。

We're fraternal.

Speaker 2

我觉得我们有很多共同点。

I think we have a lot in common.

Speaker 2

我们还是姐妹。

We're still sisters.

Speaker 2

她对数学或传统意义上的艺术不太感兴趣。

She is not particularly interested in math or art in the traditional sense.

Speaker 2

不过她确实很喜欢做各种手工。

She definitely has a lot of craft activities that she enjoys.

Speaker 2

我姐姐上大学时学的是心理学。

My sister went to college and studied psychology.

Speaker 2

所以,我觉得她可能对社会学更感兴趣一些。

So I I think she's a little bit more interested in maybe social science.

Speaker 0

所以我想聊聊你的数学领域,拓扑学,这也是我最喜欢的学科之一。

So I wanna get into discussing your area of mathematics, which is one of my favorite subjects, topology.

Speaker 0

你能,嗯,

Can you Mhmm.

Speaker 0

解释一下什么是拓扑学吗?

Explain what topology is?

Speaker 2

拓扑学是研究抽象空间的学科,这个空间可以指我们现在所处的空间。

So topology is the study of abstract spaces, which could mean the space that we live in right now.

Speaker 2

我们生活在一个感知到三个维度的空间里,x、y 和 z。

We live in a space where we perceive three dimensions x, y, and z.

Speaker 2

但它指的是一个更普遍的概念。

But it refers to a more general concept.

Speaker 2

在拓扑学课程中,你首先会定义什么是空间。

There's what is a space is something that you start off defining in a course on topology.

Speaker 2

但现在,你可以想象一个你能居住的空间。

But for now, just imagine like a space you could live in.

Speaker 2

我们说两个物体或空间是相同的,如果可以通过连续变形把一个变成另一个。

And we say that two objects or spaces are the same equivalent if you can continuously deform one into the other.

Speaker 2

所以拓扑学研究的是拉伸和扭曲这类操作,但绝不允许弄断东西。

So topology is the study of objects like stretching and twisting, but you're never allowed to break things.

Speaker 0

你说x、y、z的时候,指的是我们习惯所处的三个维度。

So when you say x, y, and z, you mean the three dimensions we're used to occupying.

Speaker 0

但在拓扑学里,你也会研究其他维度的空间。

But within topology, you also work on other dimensional spaces.

Speaker 2

没错。

That's right.

Speaker 2

研究任意维度的空间,或者那些没有明确维度的空间,是很常见的,因为它们可能非常抽象。

It's very common to study spaces of any dimension or spaces that don't have a well defined dimension because they can be really abstract.

Speaker 2

比如,一个非常简单的空间例子就是圆。

So for example, a very simple example of a space is something like the circle.

Speaker 2

不是实心的圆,而是圆盘的边缘,就像我拿一个盘子,它的边缘那样。

So not the filled in circle, but really just the edge of a disc, like if I took the edge of a plate or something.

Speaker 2

所以这就是一个一维物体的例子。

So that's an example of a one dimensional object.

Speaker 2

如果我站在一个圆上,那么我只有一个方向可以走,就是顺时针或逆时针,这其实是同一个方向,只是方向相反。

If I'm standing on a circle, then there's one direction I can go, which is clockwise or counterclockwise, which is the same direction but backwards.

Speaker 2

但我可以构造一个非常复杂的空间,比如我把一百万个圆都粘在一个点上会怎么样?

But then I could construct a really complicated space where what if I just took a million circles and glued them all together at one point?

Speaker 2

如果我取无限多个圆,然后我们还得考虑是哪种无限,再把它们都粘在一个点上会怎么样?

What if I took an infinite number of circles and then we have to consider what kind of infinity and I glued them all together at one point?

Speaker 2

如果我做了这样复杂的事情,那就很难从整体上理解这个物体了。

And if if I do something complicated like that, it's a lot harder to understand the object in whole.

Speaker 0

所以如果你把它们都粘在一个点上,那就像一把扇子。

So if you glue them all together at one point, it's like a fan almost.

Speaker 2

那就会像一把扇子。

It'll be a fan.

Speaker 2

或者有时候人们称之为耳环。

Or sometimes people call it an earring.

Speaker 0

所以这些空间里,有些是名副其实的‘空间’。

So some of these spaces are true to the word space.

Speaker 0

它们代表我们可以居住的地方,或者可以被占据的位置。

They represent where we can live or places that can be occupied.

Speaker 0

但有些跟我们所熟悉的那种物理维度没什么关系。

But some of them don't have to do with that physical dimensionality that we're used to.

Speaker 2

没错。

That's right.

Speaker 2

我觉得物理维度启发了这个名称,这也是拓扑学和其他数学领域的一个常见主题。

I think that the physical dimensionality motivates the name, and that's a common theme in topology and other areas of math.

Speaker 2

有一个简单的例子,它的英文名字很直观。

There's one easy example which has an English name that makes sense.

Speaker 2

然后我们类比一下,即使感觉在英文语境下不是那个意思,我们仍然沿用同一个名字。

And then we analogize it and still use the same name even when it feels like that's not what we mean in the English sense.

Speaker 0

所以为了获得一些视角,我们先从三维流形的概念开始吧。

So to gain some kind of perspective, let's start with the idea of a three-dimensional manifold.

Speaker 0

我们大概生活在一个三维流形里。

We live presumably in a three-dimensional manifold.

Speaker 0

你能给我们讲讲,我们所说的三维是什么意思吗?

Can you walk us through the sense in which we have three dimensions?

Speaker 2

当我们谈论维度时,它指的是有多少个互相垂直的方向,使得任何方向都可以由这些方向组合而成。

So when we talk about dimension, it means how many different perpendicular directions are there so that every direction is a combination of those.

Speaker 2

所以我们生活在三维空间里,因为有三个垂直的方向:前后、左右、上下。

So we live in a three-dimensional space because there are three perpendicular directions: forward backward, left right, up down.

Speaker 2

它们彼此之间都是90度。

Those are all 90 degrees away from each other.

Speaker 2

任何我想去的方向都可以由这三个方向组合而成。

Any direction that I would want to go is some combination of those three.

Speaker 2

所以它们也覆盖了所有的维度。

So they take up all of the dimension as well.

Speaker 2

因此,这正好是一个三维空间。

So that means it's exactly a three-dimensional space.

Speaker 0

如果大家不习惯思考90度和正交性,我喜欢这样想:如果某个方向与其他方向正交,我就可以只沿着这个方向移动,完全不用动其他方向。

If people aren't used to thinking about 90 degrees and orthogonality, one way I like to think of it is I can move in one dimension if it's orthogonal to the others without moving in the other directions at all.

Speaker 2

对。

That's right.

Speaker 2

就是……

I mean, it's...

Speaker 2

如果我想告诉你我到底在哪里,就需要告诉你多少条信息。

If I wanted to tell you exactly where I was, it would be how many different pieces of information do I need to tell you.

Speaker 2

所以我需要给你这三个方向上的坐标。

So I need to give you my coordinates in those three directions.

Speaker 2

棘手的是,首先我们得先约定好,什么叫做零点零零零。

The tricky thing is first we have to all agree what does it mean to be at 0.000.

Speaker 2

所以什么是……

So what is the...

Speaker 2

我们称之为原点。

We call it the origin.

Speaker 2

然后从那里,我可以测量,嗯,我在那个方向上离零有多远?

And then from there, I can measure, well, how far in that direction am I from zero?

Speaker 2

然后前后有多远?

And then how far forward backward?

Speaker 2

然后上下有多远?

And then how far up down?

Speaker 2

另一个棘手的问题是,对于拓扑学家来说,我们实际上没有距离的概念。

Another tricky thing is that for topologists, we actually don't have a notion of distance.

Speaker 2

所以我说我们可以测量离原点的距离,这有点误导。

So I was being a little bit misleading when I said we could measure how far away I am from the origin.

Speaker 2

因为如果我是拓扑学家,我实际上不知道我离任何一个点有多远。

Because if I'm a topologist, then I actually don't know how far I am from any one point.

Speaker 2

我只知道两个点是否相同。

I just know whether or not two points are the same.

Speaker 2

没有更远的概念。

There's no notion of what it means to be farther away.

Speaker 0

你关心的是空间之间能否平滑变形。

What you care about is if things are smoothly deformable between one space and another space.

Speaker 0

所以你不关心它是不是橡胶做的,也不关心我是不是真的拉伸或压缩了距离。

So you don't care if it's made of rubber and I literally stretch the distances or contract the distances.

Speaker 0

你关心的是,如果我走得足够远,会不会回到起点。

What you care about is if I walk far enough, will I come back to where I started?

Speaker 0

这是一种全局性质。

Some kind of global property.

Speaker 0

这样说对吗?

Would that be fair?

Speaker 2

完全正确。

That's exactly right.

Speaker 2

所以我们讨论的是局部结构与全局结构。

So we talk about local structure versus global structure.

Speaker 2

对拓扑学家来说,一切都是橡胶做的。

For a topologist, everything is made of rubber.

Speaker 2

只要我能拉伸两个物体,让它们最终看起来一样,那它们就是一样的。

And as long as I can stretch two objects and have them come out looking the same, then they are the same.

Speaker 2

所以圆和椭圆是一样的,但它们跟直线绝对不是一回事。

So a circle is an oval, but they're definitely not the same thing as a line.

Speaker 0

因为直线在那种连接方式上不一样。

Because a line isn't connected in that particular way.

Speaker 0

所以你说拓扑学,就是研究那种大的……

So topology, you're saying, is that steady of that large...

Speaker 0

那种全局结构。

That global structure.

Speaker 0

你特别研究过四维空间。

Now you've, in particular, worked in four dimensions.

Speaker 0

你能用时间的类比来给我们讲讲第四个维度吗?

Can you talk us through the fourth direction using the time analogy?

Speaker 0

因为我觉得这样能帮助大家想象一下,当我们思考超越我们习惯的三个空间维度之外的维度时,到底在想什么。

Because I think that helps people kind of imagine what we're thinking about when we're thinking about a dimension beyond the three spatial ones we're used to occupying.

Speaker 2

没错。

That's right.

Speaker 2

第四个维度是一个非常抽象的概念。

I mean, having a fourth dimension is a really abstract idea.

Speaker 2

人们理解前后、左右、上下。

People understand forward, backward, left, right, up, down.

Speaker 2

这三个是相互垂直的方向。

Those are three orthogonal perpendicular directions.

Speaker 2

如果我们把这三个方向看作代表空间,也就是我们生活的通常的三维空间,我们就得思考,如果朝一个不同的方向移动,那意味着什么,也就是说我的空间坐标不会改变。

So if we're thinking of those three directions as representing space, the usual three-dimensional space we live in, we have to think what would it mean to move but in a different direction, which means that my spatial coordinate does not change.

Speaker 1

而且

And

Speaker 2

所以我们可以把它想象成时间。

so we can think of that as time.

Speaker 2

所以现在,我正在以……的速度向前移动。

So right now, I'm moving forward in time at a rate of...

Speaker 2

我想,我每秒向前移动一秒。

I guess, I'm moving one second forward in time per second.

Speaker 2

但我在三维空间中的位置没有改变。

But my position in three-dimensional space is not changing.

Speaker 2

所以这意味着我可以认为,我现在生活在一个四维空间中,第四维是时间,并且它与前三个维度垂直。

So that means that I could think that right now I'm living in a four dimensional space where that fourth dimension is time and it's perpendicular to the first three.

Speaker 2

这有点像看电影,如果我在看电影,我可以倒回或暂停。

It's a little bit more like a movie where if I were watching a movie, then I could rewind or pause.

Speaker 0

我们如何从三维移动到四维?

How do we move to dimension four from dimension three?

Speaker 2

嗯,我认为四维拓扑的一个主题是,你很难从三维拓扑直接跳到四维拓扑。

Well, one theme I think of four dimensional topology is that you can't easily move from three to four dimensional topology.

Speaker 2

在三维空间中,我们对很多事情应该是什么样有很多直觉,因为我们生活在一个看似三维的空间里。

So in dimension three, we have a lot of intuition for what should be true because we live in a space that seems to be three-dimensional.

Speaker 2

这不一定有助于解决超级抽象的问题,但至少对于简单的行为,你可以根据你的生活经验猜测会发生什么。

That doesn't necessarily help with super abstract problems, but at least simple behavior, you can probably guess what will happen just based on your lived experience.

Speaker 2

但四维空间就不一样了,很难想象。

But dimension four is different and hard to conceptualize.

Speaker 2

我有很多论文,格式都是:这是三维空间里成立的东西,然后举例说明它在四维空间里不成立。

I have a lot of papers where the format of the paper is here's something that's true in dimension three, and here's an example of how it's not true in dimension four.

Speaker 2

我觉得探索这个挺有意思的。

I think that's a fun thing to explore.

Speaker 2

拓扑学里有很多定理或事实,不知为什么在其他维度成立,但在四维就不成立,或者在其他维度我们能理解答案,但在四维就不行。

There are many theorems or facts in topology that for some reason hold in other dimensions but not in dimension four or perhaps we understand the answer in other dimensions but not in dimension four.

Speaker 2

关键原因往往是……

The key reason tends to be...

Speaker 2

我知道你讨厌听这个,但关键原因往往是二加二等于四,这话说了等于没说。

And I know this is like an that you hate to hear, but the key reason tends to be that two plus two equals four, which is such an unhelpful thing to say.

Speaker 2

但问题是,拓扑学里有些定理的证明会经过一个步骤:我在抽象空间里有一条曲线或一个环,我想把它缩成一个点。

But the problem is that there are some theorems in topology where the proof goes through a step of I have a curve or a loop inside of my abstract space, and I want to shrink it to a point.

Speaker 2

所以就像我有一个很大的圆,我想随着时间推移让它的半径变成零,同时曲线不能断裂。

So I have like a really big circle and I want to over time just have that radius of that circle go to zero without the curve breaking.

Speaker 2

还有一个问题是……

And one issue is that...

Speaker 2

假设我能做到这一点。

Let's suppose that I could do that.

Speaker 2

一种做法是,我不只找一个圆,而是找一个完整的圆盘,就是整个填充的区域。

One one way that I would do that is I would find not just a circle, but a whole disk, so the whole, like, filled in region.

Speaker 2

因为那样就能告诉我如何实际收缩这个圆。

Because that would give me instructions for how to actually shrink the circle.

Speaker 2

我就可以说,哦,我把这个圆盘收缩到它的中心点,圆也会跟着一起收缩到中心点。

I would just say, oh, I'll shrink that disc down to its center point, and it'll bring the circle down to the center point with it.

Speaker 2

所以圆盘是二维的。

So a disc is two dimensional.

Speaker 2

因为二加二等于四,这告诉我,在四维空间中,这个圆盘有可能自我相交。

And because two plus two is equal to four, that tells me that it's possible that this disc actually intersects itself if we're in four dimensional space.

Speaker 2

它会在某些点上自我相交。

It would intersect itself in points.

Speaker 2

因为如果我有四个维度,比如x方向、y方向、z方向,再加上一个w方向,这样我就有四个互相垂直的方向可以走,那么就会有一个点,它既在圆盘上,而圆盘在x和y方向上延伸。

Because somehow if I have four dimensions, so let's call them the x direction, y direction, z direction, and now a w direction, so I have four different perpendicular ways I can go, I have some point where it's in the disc and the disc goes off in the x and y directions.

Speaker 2

但这是一个自交点,圆盘的另一部分在z和w方向上延伸。

But it's a self intersection and there's another piece of the disc and it goes off in the z and w directions.

Speaker 2

所以我没有办法把圆盘从自己身上推开,消除那个交点,因为它占据了整个四维空间。

And so there's no way I could push the disc off of itself and get rid of that intersection because it's taking up the whole four dimensions.

Speaker 2

这阻止了我必然能够收缩曲线,而且这在拓扑学中经常出现。

That stops me from necessarily being able to shrink curves, and it just shows up all the time in topology.

Speaker 2

这就像是证明中的一个关键问题。

It's like a key problem in the proof.

Speaker 0

我听说你还说过,我们不应该太依赖直觉,因为当我们试图把三维空间中的常识直觉转移到四维空间时,可能会感到非常惊讶。

So I've heard you say also that we shouldn't be so reliant on our intuition because we can be incredibly surprised when we try to transfer our really common sense intuition from three dimensions to four dimensions.

Speaker 0

它完全欺骗了我们。

It just completely deceives us.

Speaker 2

我喜欢告诉学生,学生要修三门非常重要的课程,分别是实分析、代数结构和拓扑学。

I like to tell students there are three really important classes that students take, which are real analysis, algebraic structures, and topology.

Speaker 2

实分析基本上是微积分的延续,大多数选修这门课的学生可能从微积分的学习中积累了很多直觉。

Real analysis is essentially a continuation of calculus, and most students who are taking that class probably have a lot of intuition from their experience in calculus.

Speaker 2

而且他们的直觉很可能是正确的,他们是在学习如何将其形式化。

And probably their intuition is correct, and they're learning how to formalize it.

Speaker 2

当你学习代数结构时,你可能完全没有太多直觉,因为它非常抽象。

And when you learn about algebraic structures, you probably don't have very much intuition at all because it's very abstract.

Speaker 2

但选修拓扑学的学生有直觉,因为我们讨论的对象看起来很熟悉。

But students who take topology have intuition because we're talking about objects that seem familiar.

Speaker 2

我们可以画很多图,但直觉总是错的。

We can draw a lot of pictures And the intuition is always wrong.

Speaker 2

很容易陷入困境。

It's very easy to get trapped.

Speaker 0

那你用什么技巧来避免陷入困境呢?

So what are the techniques that you use to not get trapped?

Speaker 2

嗯,如果我真的试图通过图像来理解对象,如果我实际上是在视觉上构建一个对象,那么我需要有一个严格的系统来让图像具有意义。

Well, so if I am actually trying to understand objects through pictures, if I'm actually constructing an object visually, then I need to have a rigorous system in place for a picture to actually have meaning.

Speaker 2

不能只靠我对这个物体行为的直觉。

It can't just be based on my intuition for how the object behaves.

Speaker 2

我需要把它形式化。

I need to formalize.

Speaker 2

如果我画一个平面和一条线相交,那到底意味着什么?

If I draw a plane and a line intersecting it, what does that actually mean?

Speaker 2

所以这里面涉及一些真正的分析。

And so there's some real analysis that goes into that.

Speaker 2

因此,我们都必须对这些图的实际含义达成一致。

And so we have to all agree what these diagrams actually mean.

Speaker 2

然后我们还得制定规则,规定我可以对空间或空间内纽结的图形做什么操作,以及操作后的图形是否仍然描述同一个空间或物体。

And then we also have to develop, here's rules for what I can do to a picture of a space or a knot inside of a space and have the picture after I do something to it to change it, that picture still describe the same space or object or not.

Speaker 2

所以,一旦我完成了理解这些图的工作和分析,我就有更大的灵活性去进行构造,并且知道我不会意外丢失信息。

And so once I have done the work, the analysis of understanding these diagrams, that gives me more flexibility to actually do constructions and know that I'm not accidentally losing information.

Speaker 0

所以这是视觉表示和数学形式化的结合。

So it's a combination of visual representation but formalized mathematically.

Speaker 2

没错。

That's right.

Speaker 2

而且并不是所有东西都靠视觉表示。

And not everything is done through visual representation.

Speaker 2

我喜欢这样工作,因为那正是数学吸引我的地方。

I like to work like that because that's something that really draws me to mathematics.

Speaker 2

但有很多优秀的拓扑学家,甚至四维拓扑学家,他们在工作中真的不依赖视觉表示。

But there's lots of excellent topologists, even four dimensional topologists who really don't make use of visual representation in their work.

Speaker 2

这并不总是重要的。

It's not always important.

Speaker 2

但我想让大家明白,即使数学里有很多图,你也会经常听到学生这么说,这可不是“看图证明”。

But I do want people to understand even when math has a lot of pictures in it, you'll hear this from students a lot, it's not proof by picture.

Speaker 2

这不是随便画个图就行的。

It's not just a random picture that we make up.

Speaker 2

这些论证背后有很多,对,形式化的东西。

There's a lot of, that's right, formalization that goes into these arguments.

Speaker 0

面对这些四维空间,当你的直觉开始失灵时,你通常会提出什么样的问题呢?

With these four dimensional spaces and your intuition faltering, what are the kinds of questions that you're asking?

Speaker 0

你真正在探索的假设是什么?

What are the hypotheses that you're really pursuing?

Speaker 2

我最常研究的是曲面结。

So the thing that I study most commonly is the study of knotted surfaces.

Speaker 2

在三维空间中,类似的对象就是结。

So in dimension three, the analogous object would be a knot.

Speaker 2

结,就是knot那个结。

Knot k n o t.

Speaker 2

结就是一个环。

So a knot is a loop.

Speaker 2

如果我们拿一根绳子……

If we took a piece of string...

Speaker 2

等等。

Wait.

Speaker 2

其实我……

I actually...

Speaker 2

我这儿有条绳子。

I have a string.

Speaker 2

如果我拿一根绳子,把它缠得乱七八糟,然后把两端粘起来形成一个闭环,那这就是一个结。

If I took a piece of string and I actually tangled it up, but then I glued the ends together to make one closed loop, then I would call that a knot.

Speaker 2

我们研究这些对象,直到它们连续变形。

And so we we study those objects up to continuous deformation.

Speaker 2

所以我可以把结拉伸、扭转,但永远不能让它穿过自身。

So I can stretch the knot around, twist it, but I can never pass it through itself.

Speaker 2

这是三维拓扑学中的一个重要对象。

And this is an important object in three-dimensional topology.

Speaker 2

它为什么重要,并不是一眼就能看出来的。

It's not immediately obvious why it's important.

Speaker 2

要理解结为什么重要,需要一些理论。

It takes some theory to understand why knots are important.

Speaker 2

但事实证明,每一个三维空间都可以通过经典空间中的纽结环来理解。

But it turns out that every three-dimensional space can be understood in terms of knotted loops inside of just classical space.

Speaker 2

所以在四维中,我研究纽结曲面,也就是高一维的东西。

So in dimension four, I study knotted surfaces, which is everything one dimension up.

Speaker 2

不是环,而是二维的东西。

Instead of a loop, it's something two dimensional.

Speaker 0

像一条带子。

Like a ribbon.

Speaker 2

还有更多……

There's more...

Speaker 2

嗯,不太像带子,更像气球。

Well, less like a ribbon and more like a balloon.

Speaker 2

所以我想要一个没有边缘的物体。

So I wanna have an object that doesn't have any edges.

Speaker 2

但也有更复杂的曲面。

But there's also more complicated surfaces.

Speaker 2

所以气球就是一个球面,或者说二维球面。

So a balloon is a sphere or two sphere.

Speaker 2

我们常说空间的维度。

It's very common to say the dimension of the space.

Speaker 2

它是二维的,因为如果我站在气球上,我可以在气球上前进、后退、向左、向右。

It's two dimensional because if I'm standing on a balloon, then I can go forward, backward, left, right on the balloon.

Speaker 2

但如果我想向上走,我就会离开气球。

But if I try to go up, I'll leave the balloon.

Speaker 2

也许我不应该说气球,而应该说地球表面,这也是二维球面的一个例子。

Maybe instead of a balloon, I should say the surface of the earth, another example of a a two dimensional sphere.

Speaker 2

如果我进入太空,那我就离开了地球表面。

If I go up into space, then I leave the surface of the earth.

Speaker 2

所以它只是二维的。

So it's only two dimensional.

Speaker 2

但还有更多的空间,比如环面,那是一个二维空间,就像如果一颗小行星撞击地球并直接穿透过去,我会得到的那种形状。

But there are more spaces like, for example, a torus, which is the two dimensional space that I would get if an asteroid hit the earth and drilled straight through.

Speaker 2

所以现在它上面有个洞。

So there's a hole in it now.

Speaker 2

就是那个的表面。

It's the surface of that.

Speaker 2

我觉得更常见的说法是,它就像面包圈或者甜甜圈的表面。

I think it'd be more normal to say it's the surface of a bagel or a donut.

Speaker 2

然后如果我有更多的洞,我还能得到更多的空间。

And then there's more spaces that I could get if I have more holes.

Speaker 2

所以我可以在四维空间里研究嵌入或打结的曲面。

So I could study surfaces embedded or knotted inside of four dimensional space.

Speaker 2

这有点难想象,但在四维空间里确实有某种方式可以把二维球面缠结起来。

So it's a little harder to imagine, but there's some version of tangling a two sphere inside of four dimensional space.

Speaker 0

我有一堆问题。

I have a number of questions.

Speaker 0

一个是你提到可以用这些结来理解所有三维空间。

One is you said that you can understand all three-dimensional spaces in terms of these knots.

Speaker 2

对。

That's

Speaker 0

这听起来是个很大的跳跃。

That seems like a big leap.

Speaker 0

你能帮我们理解这个联系吗?

Can you help us make that connection?

Speaker 2

这是一个大定理,我想是六十年代的,由利科里什和华莱士提出的,利科里什-华莱士定理。

So this is a big theorem, I think nineteen sixties due to Licorice and Wallace, Licorice Wallace theorem.

Speaker 2

更具体地说,我在研究三维流形。

So to be more specific, I'm studying three-dimensional manifolds.

Speaker 2

我想说的是,这些三维流形没有边界,而且是紧致的,意思是我不会跑到无穷远。

And I want to say that these three manifolds don't have boundary and they're compact, meaning I don't ever go out to infinity.

Speaker 2

所以我可以……

So I can...

Speaker 2

也许我会说有限体积。

Maybe I'll say finite volume.

Speaker 2

我还希望它们是可定向的。

And I also want them to be orientable.

Speaker 2

比如莫比乌斯带,它就不是可定向的,因为人们常说它只有一面。

So think about like a Mobius band as an example of something that's not orientable because it has only one side, is what people often say.

Speaker 2

所以我加了一些限制条件。

So I put some restrictions.

Speaker 2

我只想研究合理的三维空间。

I want to only study reasonable three-dimensional spaces.

Speaker 2

但一旦我这么做了,利科里斯和华莱士证明了,我可以从标准的三维空间出发,到达任何我想要的三维空间,这个标准空间叫做三维球面。

But once I do that, Licorice and Wallace proved that I could get to any three-dimensional space I want by starting out in the standard one, which is called the three sphere.

Speaker 2

它就像三维空间,但如果我试图走向无穷远,最终会回到起点。

It's like r three, but if I try to go out to infinity, then eventually I come back to the point that I started.

Speaker 2

所以我不能永远走下去。

So I can't go out for forever.

Speaker 2

我只需要取一些纽结,也就是三维球面内部的打结环,然后对它们进行手术。

And all I have to do is take some knots, so knotted loops inside of the three sphere, and I'm going to do surgery on them.

Speaker 2

这让人很困惑。

And this is confusing.

Speaker 2

这是拓扑学中一个非常重要的操作。

It's a really important operation in topology.

Speaker 2

我觉得第一次听说时,你会觉得它居然能起作用,这很令人惊讶。

I think it's surprising the first time you hear it that it could do anything at all.

Speaker 2

但当我提到手术时,我会删除那些结。

But when I say surgery, I mean, I'm gonna delete those knots.

Speaker 2

所以我要删除这些打结的环。

So I'm deleting these knotted loops.

Speaker 2

我想把它们想象成粗的。

I wanna think of them as being thick.

Speaker 2

就像我从空间中切出一堆面包圈。

It's like I'm cutting out a bunch of bagels from space.

Speaker 2

所以……

So...

Speaker 2

然后我会重新粘合,或者说,精确地替换掉我删除的那个东西。

And then I'm going to just re glue, like, or replace exactly the thing that I deleted.

Speaker 2

所以我切出一些这样的加厚圆圈,这些实心面包圈,实心环面,然后把它们重新放回去。

So I cut out a bunch of these, like, thickened circles, these solid bagels, solid torii, and just reattach them.

Speaker 2

但我会用与发现时不同的方式重新放置它们,这样就会改变空间。

But I'm going to reattach them in a different way that I found them, and I'll change the space because of that.

Speaker 0

明白了。

I see.

Speaker 0

所以如果我理解正确的话,你是说,我可以从一个单连通的有限空间开始,也就是三维球面。

So if I'm understanding correctly, the knots themselves, you're saying, I can start with the simply connected finite space, which is the three sphere.

Speaker 0

三维球面。我可以通过对纽结进行这类手术来构造三维空间中的任何其他拓扑结构。

The three And I can construct any other topology in three dimensions by performing these kinds of surgeries on knots.

Speaker 0

这就是你

Is that what

Speaker 2

的意思吗?

you're saying?

Speaker 2

对,完全正确。

And so this is exactly right.

Speaker 2

这叫做Dane手术。

And this is called Dane surgery.

Speaker 0

这样一来,你就可以制造出越来越复杂的空间,远远超出那个光滑、紧凑、连通的三维球面的简单性。

And so that way, you make more and more complicated spaces far beyond the simplicity of this smooth, compact, connected, three-dimensional sphere.

Speaker 0

你制造出这些非常复杂的空间,带有把手、孔洞,有点像折纸艺术。

You make these very complicated spaces with handles and holes and kind of an origami.

Speaker 0

那现在带我到四维吧。

So now take me up to four.

Speaker 0

现在我们试着想象在四维空间中结的角色,但结不再是线了。

Now we're trying to imagine the role of a knot in four dimensions, but the knots are no longer strings.

Speaker 0

它们本身就是曲面,复杂的曲面。

They themselves are surfaces, complex surfaces.

Speaker 0

而你想做同样的事情。

And you're trying to do the same thing.

Speaker 0

你要从四维空间里最简单的那个开始,然后根据这些纽结找出所有其他的空间。

You're trying to start with the simplest space in four dimensions and find all the others on the basis of the knots.

Speaker 2

所以现在基本上可以说,我可以从最简单的空间开始,就叫四维球面,不过因为它有四个维度,所以更难想象。

And so it's almost true now that I can start out with the simplest space just called the four sphere, which is harder to imagine because it's four dimensional.

Speaker 2

但这是我们大家都认可的一个标准的四维空间起点。

But it's some standard four dimensional space that we all agree to start with.

Speaker 2

我要用的曲面是环面,就是那种像面包圈或甜甜圈一样的曲面,它们位于四维空间里面。

And the surfaces that I'm going to take are tori, which are these surfaces of bagels or donuts sitting inside of four dimensional space.

Speaker 2

我在做手术,意思就是每次删除一个。

And I'm doing surgery, which means that I'm deleting one at a time.

Speaker 2

我会删除一个环面,然后把它重新粘回去,但允许我用一种奇怪的方式重新粘,这样就会改变四维空间。

I'm gonna delete a torus, reglue it back in, but I'm allowed to like reglue it in a funny way and I'll change the four dimensional space.

Speaker 2

所以我说,基本上我可以得到任何东西。

And so I said it's almost true that I can get to anything.

Speaker 2

有两个非常基本的数值不变量,我必须从正确的值开始。

There are two really basic numerical invariants that I have to start out with the right values.

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Speaker 2

但是……

But...

Speaker 2

所以至少有一组非常简单的四维空间,我可以根据想要得到的目标空间来选择起始空间。

So at least there is a very simple family of four dimensional spaces that I start out with depending on what space I wanna get.

Speaker 2

我知道该从哪个开始,只需要对环面进行手术,就能得到我想要的任何空间。

I know which one to start with and all I have to do is do surgery on tori and I can get to whatever space I wanted.

Speaker 0

明白了。

I see.

Speaker 0

那这个方案进展如何?

And how's that been a successful program?

Speaker 2

嗯,这是关于四维空间的一个事实。

Well, so that's a fact about dimension four.

Speaker 2

如果这是个了不起的定理,我想那是几年前由Iwasse提出的。

If this is a cool theorem, I think it's of Iwasse several years ago.

Speaker 2

这并不完全算是一个方案。

It's not exactly a program.

Speaker 2

这更像是研究曲面的动机,说明为什么曲面值得研究。

It's more motivation for why it's worthwhile to study surfaces.

Speaker 2

任何关于四维空间的问题,原则上我都可以重新表述为关于曲面的问题。

Any question about four dimensional spaces, in principle, I could rephrase as a question about surfaces.

Speaker 2

而这只是一个例子。

And that's just one example.

Speaker 2

四维空间还有其他方面,我们倾向于用曲面来研究。

There's other aspects of four dimensional spaces that we tend to study using surfaces.

Speaker 2

所以举个例子,让我们回到更低维的空间。

So for example, let's move back down to a lower dimensional space.

Speaker 2

让我们再看看曲面。

Let's actually look at surfaces again.

Speaker 2

我之前举过两个曲面的例子,就是二维球面和环面。

I gave two examples of surfaces before, which were the two sphere and the torus.

Speaker 2

第一次学这些对象时,真的很难用语言说清楚它们之间的区别。

It's actually pretty hard the first time you learn about these objects to really verbalize what is the difference between them.

Speaker 2

当我在面向更普通听众的演讲中,我会说,哦,环面有个洞,而球面没有洞。

When I give a talk that's a little bit more general audience, I'll say something like, oh, well, the torus has a hole in it and the sphere doesn't have a hole.

Speaker 2

但一般来说,如果我问一个学生,好吧。

But it's pretty hard on average if I asked a student, okay.

Speaker 2

现在告诉我什么是洞。

Now tell me what a hole is.

Speaker 2

比如,环面有洞是什么意思?

Like, what does it mean that the torus is a hole?

Speaker 2

这是个棘手的问题。

That's a tricky question.

Speaker 2

所以我喜欢这样想:如果我在二维球面上画一个环,比如地球的赤道,它总是会把球面分成两部分。

And so the way that I like to think about it is that, well, if I draw a loop on a two sphere, so think like the equator of the Earth, it will always divide the two sphere into two pieces.

Speaker 2

赤道把地球分成北半球和南半球,不穿过赤道就无法在两者之间移动。

The equator divides the Earth into the northern hemisphere and the southern hemisphere, and you can't go between them without crossing the equator.

Speaker 2

环面没有这个性质,因为我可以取一个环绕洞的环。

The torus doesn't have that property because I could take a loop on the torus that goes around the hole.

Speaker 2

如果我沿着它切开,实际上并不会把环面切成两半。

And if I cut, it actually doesn't cut the torus into two pieces.

Speaker 2

但这样的环只能放一个。

But I can only fit one loop like that.

Speaker 2

如果试图沿两条环切开,那最终会把环面切成两半。

If I try to cut along two loops, then I'm gonna end up cutting the torus into two pieces.

Speaker 2

所以这告诉我环面有一个洞,我可以把这些子空间,也就是嵌入在曲面里的低维圆圈,形式化地表达出来。

So that tells me that the torus has one hole, and I can formalize it in terms of these subspaces, these circles that are smaller in dimension that sit inside of the surface.

Speaker 2

同样,我也可以在更高维度上这样做。

So I can do that in higher dimensions too.

Speaker 2

如果我想区分两个四维流形,有时我可以把这个问题转化为:什么样的曲面嵌入在这些四维空间里?

If I'm trying to distinguish two four manifolds from each other, sometimes I can rephrase that as a question about, well, what kind of surfaces sit inside of these four dimensional spaces?

Speaker 1

当我以拓扑学家的身份听这些时,我在想,玛吉在这里用了一个我们拓扑学中经常训练使用的策略。

So when I listen to that with my topologist hat on, I'm thinking that there's a gambit that Maggie is using here that we're trained to use in topology all the time.

Speaker 1

就是像她说的,用这些低维对象来探测高维对象。

To use, as she puts it, these smaller dimensional objects to probe higher dimensional objects.

Speaker 1

而且因为这不是我们每天都会做的事情,我想与其讨论四维空间的应用,不如我们聊聊厨房桌子之类的东西?

And since it's not something we all do every day, I thought rather than talking about the four dimensional usage, what if we just talked about something like the kitchen table?

Speaker 1

你懂我的意思吧?

You know?

Speaker 1

所以,比如说,如果我在桌子上放一根绳子,把它围成一个圆圈,那么一旦我这样做,就发生了一件非常深刻的拓扑学事情,那就是这个绳圈把桌子分成了两个部分,一个我们称之为内部,另一个我们称之为外部。

So, like, if I put a piece of string on the table and just make it into the shape of a circle, there's a very deep topological thing that has happened as soon as I do that, which is that the loop of string separates the table into two parts, one of which we call the inside and one of which we call the outside.

Speaker 1

这其实挺有意思的。

And that's kind of interesting.

Speaker 1

你可能会说,不。

I mean, might say, no.

Speaker 1

这没什么。

It's not.

Speaker 1

这太明显了。

That's so totally obvious.

Speaker 1

但这正是数学家会思考的那种事情。

But this is the kind of thing a mathematician ponders.

Speaker 1

好的。

Like, okay.

Speaker 1

让我说得更抽象一点。

Let me be more abstract.

Speaker 1

与其说桌面,不如说无限平面。

Rather than a tabletop, how about the infinite plane?

Speaker 1

就是那个向两个方向无限延伸的XY平面。

You know, the x y plane going out to infinity in both directions.

Speaker 1

如果你在XY平面上画一个圆,它会把平面分成两部分,一部分在里面,对。

If you put a circle in the x y plane, it separates the plane into an inside part Yeah.

Speaker 1

那部分是有界的,而外面那部分包含无穷远。

That's bounded and an outside part that includes infinity.

Speaker 1

即使你把这个圆变形,也总是有一个里面和一个外面。

And that's true even if I deform the loop, there's always one inside and one outside.

Speaker 0

嗯,你看。

Well, look.

Speaker 0

我们有皮肤,这是一个二维表面,它把我们的内部和外部在三维空间中分隔开来。

We have skin, two dimensional surface, and that separates in three dimensions our inside from our outside.

Speaker 0

如果我们生活在四维空间,那就不会这样了。

It wouldn't if we lived in four d.

Speaker 0

我们的皮肤就不足以完全包裹住我们的内部器官。

Our skin would not be sufficient to completely enclose our internal organs.

Speaker 1

那幸好我们不是生活在四维空间,不然我们就要漏出来了。

Very convenient then that we don't live in four d because we'd be spilling.

Speaker 0

我们就会……

We'd we'd just...

Speaker 0

你就能直接伸手进去把东西拿出来,不用手术。

You'd be able to just like go in and pluck out, you know, without surgery.

Speaker 1

手术会容易得多。

Surgery would be a lot easier.

Speaker 0

她还提到了一些和你课堂经历相似的东西,那就是在某种意义上,空间的连通性可以通过思考如何分割事物来分类。

Well, she also talks about something that's similar to your classroom experience, which is in some sense the connectedness of spaces can be categorized by thinking about how you can divide things.

Speaker 0

基本上需要切几刀才能真正把东西切成两半。

How many cuts you have essentially to really cut the thing in half.

Speaker 1

她的讨论中另一个让我触动的地方是,很难说清楚你说的“整体”是什么意思。

The other thing that hit me in her discussion was the difficulty of saying what you mean by a whole.

Speaker 1

所以这在互联网上真正引发热议的地方是,如果我拿一条裤子来看,就是普通的裤子,它有几个洞?

So, you know, where this really became a live discussion on the Internet was if I look at a pair of pants, so just ordinary pants, how many holes are in there?

Speaker 0

好。

Okay.

Speaker 0

所以有一个,两个。

So there's one, two.

Speaker 1

但有些人会说三个,因为裤腿底部有一个圈,

But some people wanna say three because, you know, like there's a loop at the bottom of your leg

Speaker 0

然后另一条腿,

and then on

Speaker 1

然后还有你的腰带。

your other leg and then there's your belt.

Speaker 1

看起来有三个。

It seems like there's three.

Speaker 0

嗯,好吧。

Well, okay.

Speaker 0

等等。

Wait.

Speaker 0

所以在可收缩的环里,我有一个、两个,我猜是三个。

So in contractible loops, I have one, two, I guess three.

Speaker 0

我要

I'm going to

Speaker 1

让听众思考一下这个问题。

let the audience ponder this one.

Speaker 1

你要带我们去哪里?

Where are you taking Well, us

Speaker 0

史蒂夫,这正是我想请你帮忙的事情。

is something, Steve, that I wanted your help with.

Speaker 0

休息之后要讨论的一个话题是密码曲面。

There's a topic that comes up after the break, and that is ciphered surfaces.

Speaker 0

我觉得你对这个有过思考。

I think you've thought about this.

Speaker 1

确实。

I have.

Speaker 1

它们其实在我的一些应用数学工作中出现过。

They've actually come up in some of my applied math work.

Speaker 1

可能一个简单的理解方式就是想象小时候玩过的游戏,拿一个铁丝环在外面吹泡泡。

And probably an easy way to picture them is to imagine a game you might have played as a kid where you take a loop of wire to make bubbles outside.

Speaker 1

然后把它浸到肥皂水里,就会得到一层横跨这个环的肥皂薄膜。

And then if you dunk that in the soapy water, you get a kind of soap film that spans that loop.

Speaker 1

那个薄膜就是一个密码曲面的例子,因为它的边界是一条给定的曲线,这里就是那个环。

Well, that disc is an example of a ciphered surface because it's a surface whose boundary is a given curve, in this case a loop.

Speaker 1

但密码曲面也可以用于纽结曲线,这时曲面的边界就是那个纽结。

But you could also have ciphered surfaces for knotted curves where the boundary of that surface is the knot.

Speaker 1

这在纽结理论中是一个非常实用的构造。

It's a really useful construction in knot theory.

Speaker 0

这个可视化确实很有帮助,我们稍后会更深入地讨论这个话题。

That's actually a helpful visualization, and we're gonna get into that and more just after the break.

Speaker 0

欢迎回到《为什么的乐趣》。

Welcome back to The Joy of Why.

Speaker 0

今天我们的嘉宾是奥斯汀得克萨斯大学的拓扑学家玛吉·米勒。

We're joined today by Maggie Miller, a topologist at the University of Texas at Austin.

Speaker 0

我们来谈谈你与你的合作者解决的一个长期悬而未决的问题,这个问题由查尔斯·利文斯通在1982年提出,引起了广泛关注,与塞弗特曲面有关。

Let's talk about this work you did to answer a long standing question that was posed by Charles Livingston in 1982 with you and your collaborators that received a lot of attention, and that had to do with the Seifert surfaces.

Speaker 0

这些曲面有什么特别之处?

What's special about those surfaces?

Speaker 2

没错。

That's right.

Speaker 2

我要提一下,这项工作是和凯尔·海登、金承元、朴正韩和艾萨克·桑德伯格合作的。

And I'll just say that was with Kyle Hayden, Seung Won Kim, Jung Han Park, and Isaac Sundberg.

Speaker 2

塞弗特曲面不是那种抽象的曲面。

The Seifert surface is a surface where it's not just an abstract surface.

Speaker 2

它是真正存在于三维空间里的曲面。

It's a surface that actually lives inside of three-dimensional space.

Speaker 2

所以我想特别强调这个区别,虽然我知道甜甜圈是存在于我们的三维空间里的。

So I really wanna make this distinction even though I know donut lives inside of our three-dimensional space.

Speaker 2

但我是把它当作一个独立的抽象物体来看待的,就像在空间之外。

I'm treating it as its own abstract object like outside of space.

Speaker 2

它在某个奇怪的地方。

It's in some weird place.

Speaker 2

但塞弗特曲面是真实存在于这里的。

But a seiphert surface is really here.

Speaker 2

它们必须存在于三维空间里,这一点很重要,因为当我研究这个曲面时,我可以连续地变形它,但它必须保持在三维空间内。

It's important that they live inside of three-dimensional space because when I study the surface, I'm allowed to continuously deform it, but it has to stay inside of three-dimensional space.

Speaker 2

所以我可以有两个不同的环面,它们都是环面,但在三维空间里,我实际上无法把一个变成另一个。

So I could have two different tori that are both tori, but I can't actually turn one into the other inside of three-dimensional space.

Speaker 2

更简单的例子就是结,也就是打结的环。

A simpler thing is just even knots, knotted loops.

Speaker 2

如果我拿一个真正的圆环,就是一个漂亮的圆形,我们称之为平凡结。

If I take a loop that's really a circle, just a nice round circle, we call that the unknot.

Speaker 2

如果我拿一个环,把它打成某种复杂的结,那它就不是平凡结。

If I take a loop and actually tie it into some complicated thing, it won't be the unknot.

Speaker 2

它们虽然都是圆,但并不是同一种结。

And they're still both circles, but they're not the same knot.

Speaker 2

如果不让它穿过自身,我就无法把一个变成另一个。

I can't actually turn one into the other without passing it through itself.

Speaker 2

赛弗特曲面也是同样的道理。

Seifert surfaces are the same thing.

Speaker 2

但对于赛弗特曲面,我希望它们有边界。

But for a seifert surfaces, I do want them to have boundary.

Speaker 2

它们应该有一个边缘,而这个边缘就是一个结,一个打结的环。

They should have an edge, and the edge will be a knot, a knotted loop.

Speaker 0

所以这个想法是,你想象一下,至少对于某些纽结来说,如果你增加它们所在空间的维度,也许就能在不切割、不破坏、不粘合的情况下,把它们互相解开。

So the idea is you're imagining, at least with some of the knots, that if you increase the number of dimensions in which they live, that you might be able to unknot them one into the other without cutting or breaking or gluing.

Speaker 2

没错。

That's right.

Speaker 2

这种情况经常发生。

I mean, that happens very often.

Speaker 2

所以对于纽结,比如一个打结的环,它之所以是打结的,仅仅是因为我们处在三维空间中。

So in the case of knots, like a knotted loop, it's only knotted because we're in three-dimensional space.

Speaker 2

如果我有第四维度的自由度,如果我进入四维空间,那么我的纽结实际上就会变得平凡。

If I had a fourth dimension of freedom, if I moved into a four dimensional space, then my knot would actually become trivial.

Speaker 2

它相对于周围空间来说太小了,所以它不能再复杂了。

It's so small in dimension compared to the ambient space that it can't be complicated anymore.

Speaker 0

所以它实际上会解开?

So it would untie effectively?

Speaker 0

它会有效地解开?

It would unknot effectively?

Speaker 2

对。

That's right.

Speaker 2

它就会直接解开。

It would just untie.

Speaker 2

所以在四维空间里,在标准的四维空间中,恰好只有一种纽结环。

So in in four dimensions, in the standard four dimensional space, there is exactly one knotted loop.

Speaker 2

它们全都是同一种。

They're all the same.

Speaker 0

哦,我明白了。

Ah, I see.

Speaker 0

但如果它们是纽结的话,情况就不是这样了……

But that's not the case if they're knots...

Speaker 0

等等。

Wait.

Speaker 0

你是说如果你……

You're saying if you...

Speaker 0

如果在三维空间里有结,把维度提升到四维,它们就都一样了。

If there are knots in three dimensions and you up the dimension to four, then they're all the same.

Speaker 2

对,它们就都一样了。

Then they're all the same.

Speaker 0

但如果有一个结存在于四维空间,那它就是一个曲面。

But if you have a knot that lives in four dimensions, so it's a surface

Speaker 0

结,然后你再升一个维度,它们是不是也都一样了?

Knot, and you go up a dimension, are they also then all the same?

Speaker 2

这个就不太确定了。

That's not so clear.

Speaker 2

如果升两个维度到六维,那它们就都一样了。

If I go up two dimensions to dimension six, then they're all the same.

Speaker 2

只要维度升得足够高,最终它们都会变得一样。

If I increase the dimension enough, eventually, they'll all be the same.

Speaker 0

我稍微了解过一点这个,你可以拿一个二维的例子来……

So when I learned a little bit about this, you can take kind of a two dimensional example just...

Speaker 0

这个可能大家比较容易想象。

Which might be easy for people to visualize.

Speaker 0

想象一下,桌上有一个小橡皮筋套在一个大橡皮筋里面,你没法让它们互相穿过。

If you imagine one small rubber band inside a bigger rubber band just on a table, you can't get them past each other.

Speaker 0

但如果有三维空间,那就容易多了。

But if you have three dimensions, it's real easy.

Speaker 0

你把其中一个抬起来,拉大,然后就能把它放到另一个外面。

You lift one up, you stretch it out, and then you can lay it outside the other.

Speaker 0

所以,维度数量让你能够解开结或者在不切割、不粘贴的情况下分离物体,这个想法挺直观的。

So this idea of the number of dimensions allowing you to unknot things or to separate things without cutting and pasting is kind of intuitive.

Speaker 0

我们经常用到这个。

We use it all the time.

Speaker 2

对,没错。

That's right.

Speaker 2

这正是正确的思路。

That's exactly the right idea.

Speaker 2

这和为什么三维中的纽结在四维中变得平凡或全都一样是同一个道理。

That's the same reason as why knots in dimension three become trivial or all the same in dimension four.

Speaker 2

就像,不知怎么的,我只需要多一个维度就能把橡皮筋拉出来。

Like, somehow, I just need that one extra dimension to pull the rubber band.

Speaker 0

那我们回到那些密码曲面吧。

So let's go back to the seiphered surfaces.

Speaker 0

你研究的问题是关于它们在四维中的行为,具体是什么?

What was the question that you addressed about their behavior in four dimensions?

Speaker 2

我们当时对查尔斯·利文斯顿,也就是查克·利文斯顿的那篇论文很感兴趣,他在研究平凡纽结和平凡链环的密码曲面,平凡链环就是一堆互不缠绕的平凡纽结。

So we were really interested in this paper by Charles Livingston, Chuck Livingston, where he was studying ciphered surfaces for the unknot and the unlink, where the unlink is a bunch of unknot that are all unlinked from each other.

Speaker 2

就是一堆互不相干的圆圈。

So just a bunch of round circles that have nothing to do with each other.

Speaker 2

所以即使平凡链环本身没什么有趣的,我还是能找到复杂的密码曲面,而且它们彼此不同。

So even though the unlink is somehow not very interesting, I could still find complicated cipher surfaces for the unlink that are different from each other.

Speaker 2

所以这个曲面的边界……

So the surface boundary...

Speaker 2

平凡,不有趣,但曲面本身很复杂。

Trivial, not interesting, but the surface itself is complicated.

Speaker 2

利文斯顿证明了,如果我有两个,比如说,连通的密码曲面,它们对应同一个非链环,而且我知道这两个曲面有相同的亏格,也就是我们用来衡量曲面有多少个洞的指标,即使这些曲面在三维空间里可能不一样,但一旦我加上第四维的自由度,它们就变成一样的了。

And Livingston proved that if I have two, let's say, connected ciphered surfaces for the same unlink, and I know that those two surfaces have the same genus, which is our measure of how many holes the surface has, Even though those surfaces are probably not the same inside of three-dimensional space, if I add a fourth dimension of freedom, then they become the same.

Speaker 2

我有这个额外的方向可以把它们拉过去。

I have this extra direction that I can pull them in.

Speaker 2

在那篇论文里,他特别强调了边界是非链环。

In the paper, he was very specific about the boundary being the unlink.

Speaker 2

他还指出,如果边界不是非链环,那这个结论肯定不成立,但他没有给出证明,主要是因为要构造高维对象的奇怪例子真的很难。

And he pointed out that it's surely not true if the boundary is not the unlink, but he didn't have a proof of that primarily because it's really hard to come up with weird examples of higher dimensional objects.

Speaker 2

你得先想出一些疯狂的、有相同边界的曲面,然后才能去证明它们彼此不同。

You have to come up with some crazy pair of surfaces with the same boundary in the first place before you can even then try to prove that they aren't the same as each other.

Speaker 2

这在拓扑学里一直是个难题。

That's always the problem in topology.

Speaker 0

我觉得我们可以更深入地解释一下“它们是相同的”这个概念。

I I think we could do a little more justice to the idea of these are the same.

Speaker 0

这确实是拓扑学的核心原则之一,就是你说的“相同”是什么意思?

That is really one of the core principles of topology is what do you mean by the same?

Speaker 0

你能解释一下吗?

Can you clarify that?

Speaker 2

这是一个核心原则。

It's a core principle.

Speaker 2

两个物体相同意味着什么?

What does it mean for two objects to be the same?

Speaker 2

同样重要的是,相同有很多不同的定义。

It's also a core principle that there are lots of different notions of the sameness.

Speaker 2

所以这总是……

So this is always...

Speaker 2

每当你定义一个对象时,你必须说明两个对象相同是什么意思。

Whenever you define an object, you have to say, what is it going to mean for two objects to be the same?

Speaker 2

到目前为止,我们讨论了流形,包括曲面和纽结。

So far, we've talked about manifolds, which included surfaces and knots.

Speaker 2

对于流形,我们通常用同胚或同胚映射这个定义。

So for manifolds, we typically use the definition homeomorphic or homeomorphism.

Speaker 2

也就是说,如果存在一个从流形A到流形B的同胚映射,我们就说这两个流形是同胚的。

So we say that two manifolds are homeomorphic if there is a homeomorphism from one to the other.

Speaker 2

这意味着,如果我有两个流形,叫它们X和Y,它们同胚,当且仅当我能找到一个从X到Y的函数f,而且这个函数必须是连续的。

And what that means, if I have my two manifolds, call them x and y, they're homeomorphic if I can find a function f that goes from x to y and the function needs to be continuous.

Speaker 2

同时它还得是双射,也就是说它既是一一对应的,又是满射的。

And it also needs to be a bijection, which means that it's one to one and onto.

Speaker 2

所以X中的任意两个不同的点,在Y中必须对应到两个不同的点。

So any two points in x have to go to two different points in y.

Speaker 2

它们不能对应到同一个点。

They can't go to the same point.

Speaker 2

而且我还得覆盖Y中的每一个点。

And I also have to hit every single point in y.

Speaker 2

X中的某个点必须映射到它。

Something from x has to map to it.

Speaker 2

最后一点是,我希望 f 也有一个连续的逆映射。

And then the last thing is that I want f to have a continuous inverse as well.

Speaker 2

所以这其实就是一组从 x 到 y 的连续指令,但这三个要点让它成为一个严谨的定义。

So it's just a set of continuous instructions to go from x to y, but these three bullet points make it a rigorous definition.

Speaker 2

所以在纽结的背景下,我其实可以用同样的定义。

So in the context of knots, I can use the same definition actually.

Speaker 2

我可以说,如果存在一个同胚映射,也就是这种从三维空间到自身的受限函数,那么两个纽结就是等价的。

I could say that two knots are equivalent if there's a homeomorphism, so this kind of restricted function from three space to itself.

Speaker 2

当我输入第一个纽结时,它输出第二个纽结。

But when I plug in the first it outputs the second knot.

Speaker 0

如果我要把这个形式化的数学描述讲给一个玩橡皮泥的孩子听,我会说,游戏规则是,你能不能在不弄断、不穿孔、也不重新粘合的情况下,把这个形状变成那个形状?

If I were to give this formalized mathematical description to a child with some Play Doh, I would say, the game is, can you make this shape into that shape without breaking it, without puncturing, or regluing?

Speaker 0

只要你只是平滑地揉捏面团,那么在拓扑学上,我们就认为它们是同胚的。

As long as you're just smoothly mushing dough, then topologically, we're gonna consider those homeomorphic.

Speaker 2

所以拉伸是可以的。

So it's okay to stretch things.

Speaker 2

可以扭转东西。

It's okay to twist things.

Speaker 2

如果我有两个结……

If I have two knots...

Speaker 2

如果我有两个结,想把它变成另一个结,我可以把绳子拉长,也可以加一些扭转,但绝不能让绳子穿过自身,那样就断了。

If I have one knot and I'm trying to turn it into another knot, I can make the string longer and I can add twists, but I can never pass the string through itself, which would break it.

Speaker 0

对。

No.

Speaker 0

我觉得游戏这个问题并不是完全不相关。

I think the question of games is not totally irrelevant.

Speaker 0

因为对于数学圈外的人来说,听到数学家研究的问题时,他们会想,这到底是不是只是在玩一个游戏?

Because for people outside of mathematics, when they're listening to the problems that mathematicians are addressing, there's an attempt to assess, is this just a game that's being played?

Speaker 0

我觉得从哲学角度来问这个问题就是,你认为数学是被发现的,在某种程度上存在于外部世界,还是说……

And I think the sort of philosophical way to phrase the question is, do you consider mathematics to be something that is discovered, that it exists in some sense out there, or is this...

Speaker 0

还是说数学其实是一系列由人类发明的不同游戏?

Or is mathematics sort of a series of different games that are invented by human beings?

Speaker 2

哦,这很有意思。

Oh, that's interesting.

Speaker 2

我觉得,最根本或最重要的成果是那些被发现的,但我们达到这些成果的方式往往是通过赢得一场游戏。

I think I think the fundamental or the most important results are things that are discovered, but the way that we get to them is often by winning a game.

Speaker 2

我觉得这完全正确。

I think that's exactly right.

Speaker 2

如果我要解决一个问题,比如说我有一个猜想,我认为它是正确的,我需要证明它对所有纽结都成立,那么我可能会把它表述成一个游戏。

If I were trying to solve a problem, let's say I I have a conjecture that I think is true and I need to prove that it's true for all knots, then I might phrase it as a game.

Speaker 2

嗯,如果我给你一张纽结的图片,我告诉你,好的,你可以从这张图片开始,但你可以用以下方式改变图片。

Well, if I if I give you a picture of a knot and I tell you, okay, you can start off with this picture, but you're allowed to change picture in the following ways.

Speaker 2

我告诉你具体允许做什么。

And I tell you exactly what's allowed.

Speaker 2

是否有可能只做那些事情,最终达到我所猜想的那个结果?

Is it possible to do only those things and eventually get to whatever it is that I've conjectured is true?

Speaker 2

比如,我认为发现的部分在于首先想出这个游戏。

Like, the part that it's the discovery I think is coming up with the game in the first place.

Speaker 2

提出猜想真的很难,因为我们并不总是有很好的直觉。

It's really hard to make a conjecture because we don't always have good intuition.

Speaker 2

然后有很多论文就是,嗯,这里有一个我们都感兴趣的大问题。

And then there's lots of papers that are just, well, here's a big problem that we're all interested in.

Speaker 2

而我的定理是,我实际上无法回答它,但我可以证明,如果你总能赢得这个游戏,那么这个定理就是真的。

And my theorem is that I can't actually answer it, but I can prove that if you can always win this game, then the theorem is true.

Speaker 0

对于数学之外的人来说,他们想理解这些不同的游戏为什么重要、为什么吸引人?

For people who are outside of mathematics, who are trying to understand what's at stake, why are these different games important and compelling?

Speaker 0

我知道这对数学来说是一个根本性的问题。

And I know that's an existential question for mathematics.

Speaker 2

我们之前提到的那些游戏,总是归结为,如果我能赢得这个游戏,那么我就证明了这个猜想。

The games that we were mentioning before are always going into, well, if I could win this game, then I prove this conjecture.

Speaker 2

所以归根结底,这其实是纯数学为什么重要的问题。

So at the heart of it, it's really why is pure mathematics important?

Speaker 2

一个问题是,对于在这个领域工作的任何人来说,它为什么对现实世界重要,并不总是很明确。

The one issue is that it's not always clear to anybody working in the field why it's important for the real world.

Speaker 2

大家喜欢开玩笑说,纯数学从被发明或发现(随便你怎么说)到真正应用到现实生活中,大概有五十年左右的时间差。

People like to joke that there's like a fifty year time gap between pure math being invented or discovered or whichever verb you want to use versus actually being applied in real life.

Speaker 2

比如说,在拓扑学里,有一个相对较新的领域叫拓扑数据分析。

So for example, in topology, there's a relatively recent field called topological data analysis.

Speaker 2

从名字就能看出来,它跟现实生活的联系更紧密。

You can tell from the name immediately it's much more applicable to real life.

Speaker 2

它的核心思想是,如何利用拓扑学来高效地理解非常庞大的数据集,或者从中找出一些规律。

It's the idea of how can we understand very large data sets efficiently or understand some patterns in them using topology.

Speaker 2

假设我有一个数据集,它太大了,没法直接搜索,但我可以理解它的整体结构。

Maybe I have some dataset which is way too massive for me to do a search through, but I can understand global patterns.

Speaker 2

比如,这个数据集可以近似成某个空间,这一点本身就很有意义,因为它是这个空间,就告诉了我关于数据的一些信息。

Like, it's meaningful that somehow this dataset I can approximate as this space, and the fact that it's this space tells me something about the data.

Speaker 2

但拓扑数据分析里用到的那些拓扑学,也就是纯数学的部分,其实已经相对比较古老了,就纯数学本身而言。

But the actual topology, the pure math part that goes into topological data analysis, is at this point relatively old in terms of just literally the pure math component of it.

Speaker 2

我们可能用到的是曲面的分类,或者拓扑学里一些经典的拓扑不变量。

Maybe we're using things like classification of surfaces or some classical invariants in topology.

Speaker 2

所以它还是在追赶的过程中。

And so it's still somehow catching up.

Speaker 2

这些东西很重要,但我们这周做的拓扑学内容还没有被应用到应用数学中。

It's important that we have those things, but the stuff that we're doing in topology this week isn't being implemented in applied math yet.

Speaker 0

我理解这个问题在某种意义上有失公平。

And I understand that there's a sense in which it's an unfair question.

Speaker 0

这更像是给数学家一个机会来回应,因为物理学家也经常面临类似的问题。

It's more sort of giving mathematicians an opportunity to address it because all the time, physicists face similar questions.

Speaker 0

你的工作对我的日常生活有什么意义?

What is the significance of your work to my daily life?

Speaker 0

真正的答案是,这不是我们关心的。

And the real answer is that's not what we care about.

Speaker 0

这没关系。

And that's okay.

Speaker 2

真正的答案是,这不是目标。

The real answer is that's not the goal.

Speaker 2

对。

The Yeah.

Speaker 2

事实上,我觉得大多数拓扑学家,如果你问他们,他们可能会试图把它和物理学联系起来,然后希望你别再问为什么物理学部分重要。

In fact, I think most topologists, if you ask, they'd probably try to link it back to physics and then hope you don't ask why the physics part matters.

Speaker 0

好吧,我们……

Well, let's...

Speaker 0

你知道吗?

You know what?

Speaker 0

我们来玩这个游戏吧,因为那很有趣也很好玩。

Let's play that game because that's interesting and fun.

Speaker 0

有……

There...

Speaker 0

有一种非常有价值的意义,拓扑学对理论物理学有巨大的应用。

There's a really valuable sense in which topology has huge application to theoretical physics.

Speaker 0

拓扑学有很多复杂的应用方式,但有一种比较直观,那就是宇宙很可能是一个三维流形。

There's lots of complex ways in which topology applies, but there's one that's kind of intuitive, which is that the universe is probably a three-dimensional manifold.

Speaker 0

如果从真正的意义上把时间算进去,宇宙可能是一个四维流形,对吧?不只是另一个空间方向,而是时间,在那个流形上,时间的度量跟空间的度量是不同的。

It might be four dimensional manifold if we include time in the real sense, right, not just another spatial direction, but time in which measures are different on that manifold for time than they are for space.

Speaker 0

你觉得这对物理学有什么影响吗?

Do you think about those implications for physics?

Speaker 2

嗯,其实有趣的是,我觉得大多数拓扑学家会反过来说,他们根本不会去想物理学家需要什么。

Well, so actually, what's interesting is that I think most topologists would go the opposite direction and think, well, I never think about what physicists need.

Speaker 2

抱歉。

Sorry.

Speaker 2

但我很感兴趣的是物理学家给拓扑学带来了什么。

But I'm very interested in what physicists bring to topology.

Speaker 2

所以当我读研究生的时候,我选了一门课,那个教授开了个玩笑,我到现在还经常想起。

So when I was in grad school, a professor I was taking a course with made this joke, which I still think about all the time.

Speaker 2

他说得完全对。

He's totally right.

Speaker 2

每当拓扑学家想找一种新的方法来区分两个空间时,他们就会穿过走廊,走到物理系,物理系肯定就在同一栋楼里,对吧。

Whenever topologists want a new way of distinguishing two spaces from each other, what they do is they walk across the hall to the physics department, which is surely in the same building Mhmm.

Speaker 2

然后去问他们,哦,能不能给我一个新的偏微分方程,能告诉我一些关于空间的信息?

And ask them, oh, can you please give me a new partial differential equation that tells me something about spaces?

Speaker 2

然后你把它带回来,完全忘了它跟物理学有什么关系,那就是你的新方法。

And then you bring it back and you totally forget that it had anything to do with physics and that's just your new way.

Speaker 2

所以我们喜欢说,哦,物理学家告诉我有个描述热流的偏微分方程,我可以数数它有多少个稳定解之类的。

So we we like to say, oh, well, physicists told me that there's this partial differential equation that describes heat flow and I can count how many stable solutions there are or whatever.

Speaker 2

我以后就记住那个数字就行了。

And I'm just gonna remember that number from now on.

Speaker 2

我不会再去想热流的事。

I'm not gonna think about heat flow.

Speaker 2

但这两个空间在这个数字上不一样,所以它们肯定不同。

But it's different for these two spaces, so they must be different.

Speaker 0

我喜欢这个。

I love that.

Speaker 0

我喜欢这种双向的交流。

I love that it goes in both directions.

Speaker 0

当然,物理学也得面对为什么是三维这个问题。

I mean, of course, physics also has to grapple with the question of why three dimensions?

Speaker 0

所以很多物理学家对高维空间感兴趣,因为我们觉得宇宙很可能就是高维的。

And so, a lot of physicists are interested in higher dimensional spaces because we think the universe may well be higher dimensional.

Speaker 0

所以当我们试图理解可能的宇宙是什么样的,可能的宇宙的几何结构是什么时,我们就得求助于数学家,说,如果我们生活在四维空间,这些宇宙在某种意义上是独一无二的。

And so when when we're trying to understand what are the possible universes, what are the geometries of the possible universe, we have to look to the mathematicians and say, well, if we're in four dimensions, these are unique universes in some sense.

Speaker 0

而这些,虽然看起来可能不同,但实际上是一样的。

And these, although they might seem different, are actually the same.

Speaker 0

这当然和我们正在做的事情非常相关。

And this is, of course, very relevant for what we're trying to do.

Speaker 2

这完全说得通。

That totally makes sense.

Speaker 2

而且,当然有很多数学家研究高维空间。

And, of course, there's lots of mathematicians who study higher dimensional spaces.

Speaker 2

很多人会说,哦,我是研究三维流形的,我是研究四维流形的。

Lot of people would say, oh, I'm a three manifold topologist, I'm a four manifold topologist.

Speaker 2

不太常见有人专门研究某个更高的数字,比如,没人会说他们研究八维拓扑学,不会的。

It's not so common to have a specific higher number like, oh, nobody would say they study eight dimensional topology No.

Speaker 2

我觉得。

I think.

Speaker 2

欢迎。

Welcome.

Speaker 2

但是……

But...

Speaker 0

因为八维以上就太一般化了。

Because it's too generalizable after eight.

Speaker 0

就是n维了。

It's just n.

Speaker 2

他们往往有一些专门针对三维、专门针对四维的技巧,然后更高的维度就不同了。

They tend to be techniques that are special to three, special to four, and then higher.

Speaker 2

但是有很多人研究高维空间,尤其是代数拓扑学,往往是在任意高维上研究。

But there are lots of people who work in higher dimension, especially algebraic topology tends to be higher arbitrary dimension.

Speaker 0

只是好奇一下,三维和四维有什么特别之处吗?

Just a curiosity, is there something special about three dimensions and four dimensions?

Speaker 2

确实有特别之处,我觉得三维在某些方面和二维很像。

There is something special which I think in dimension three, in some ways, it's similar to dimension two.

Speaker 2

在二维曲面方面,我可以列举出来。

In dimension two surfaces, I can enumerate.

Speaker 2

我可以完全列出所有不同的二维物体。

I can totally list out all of the different two dimensional objects.

Speaker 2

而且你不需要给我很多数据,我就能完全确定是哪种二维流形。

And there's really not very many pieces of data that you would have to give me to totally determine which two dimensional manifold I have.

Speaker 2

在三维方面,说起来稍微复杂一点,但确实有对三维物体的完整分类。

In dimension three, it's a little bit more complicated to state, but there is a complete classification of three-dimensional objects.

Speaker 2

这个分类要现代得多。

And this is much more modern.

Speaker 2

这大概是从七十年代到两千年代,是瑟斯顿和佩雷尔曼的工作。

This is going from maybe seventies to two thousands, work of Thurston and Perelman.

Speaker 2

我们完全……

We totally...

Speaker 2

嗯,也许“完全”这个词我得小心点,但我想说我们确实完全理解三维流形。

Well, maybe I wanna be careful with the word totally, but I would say that we totally understand three manifolds.

Speaker 2

至少我们有一个完整的刻画。

At least we have a complete characterization.

Speaker 2

仍然有很多有趣的问题,但通常不是问这两个空间是否不同。

There's still a lot of interesting questions, but it's generally not, are these two spaces different from each other?

Speaker 2

在四维中,这个问题更难,但有很多兴趣不一定在于那种分类。

In dimension four, that's a harder question, but there is a lot of interest not necessarily in that classification.

Speaker 2

那是不可能的。

That's not possible.

Speaker 2

但四维之所以特别,是因为高维或低维的定理在四维中失效,所以动机上有点不同。

But it's special because of the failure of theorems from higher or lower dimension in dimension four, so it's a little bit different in motivation.

Speaker 2

但在更高维中,我们不再有那个,也没有分类。

But in higher dimension, we don't have that anymore and we also don't have the classification.

Speaker 2

而且还有一点心理上的因素,想象四维空间已经够难的了,但至少借助时间的类比,你还能勉强理解。

And then also, there's this kind of psychological thing of it's hard enough to imagine a four dimensional space, but at least with the time analogy, you can kind of get there.

Speaker 2

但要想象一个十四维的空间,就有点难了。

But it's a little bit hard to conceptualize, you know, as a 14 dimensional space.

Speaker 2

我觉得那种动力就没那么强了。

I don't think there's that same level of motivation.

Speaker 0

我们都知道,即使是最杰出的数学家,也不可能真正在字面上可视化高维空间。

We all know that it's impossible even for the most accomplished mathematician to literally visualize higher dimensional spaces.

Speaker 0

你有没有一种感觉,就是你在脑海里有一个类似舞台的东西?

Is there a sense in which you feel you have a kind of a mental theater?

Speaker 2

我觉得在四维的情况下,我真的会字面地去想象,并且会画出我之前描述的那种电影。

I think in dimension four, I really literally imagine and will draw what I described before as a movie.

Speaker 2

我真的很喜欢画一系列的三维空间。

I really like to just draw a sequence of three-dimensional spaces.

Speaker 2

然后,好的,这是时间零点的三维空间,在它右边一点,我再画一个三维空间,就像,这是时间一。

And so, okay, here's three-dimensional space at time zero and a little bit to the right of it, I'll draw another three-dimensional space, be like, this is time one.

Speaker 2

稍微靠左一点,我会画出同一个三维空间,然后说这是时间负一。

And a little bit to the left, I'll draw the same three-dimensional space, be like this is time negative one.

Speaker 2

从某种意义上说,这就是四维空间的直观图。

And in in some sense, that's a literal picture of a four dimensional space.

Speaker 2

中间有一些插值……

There's some interpolation of...

Speaker 2

并不是直接从零跳到一。

It's not really time straight from zero, straight to one.

Speaker 2

中间得有过渡,对吧。

There has to be like Mhmm.

Speaker 2

中间还有一半。

There's one half in the middle.

Speaker 2

我们不可能把所有的都画出来。

We can't draw all of them.

Speaker 2

原则上,在更高维度上你也可以这样做。

You can, in principle, do that in higher dimensions too.

Speaker 2

我有篇论文,或者可能几篇论文,里面画了五维空间。

I I have a paper or maybe a few papers where I draw five dimensional spaces as well.

Speaker 2

这个就是……

This is...

Speaker 2

我画四维空间的方法是画一排三维的图。

I draw four dimensions by drawing a row of three-dimensional pictures.

Speaker 2

所以如果我把这些行堆叠起来,形成一个网格,那就是五维了。

So if I stack rows and have a grid, now it's five dimensional.

Speaker 0

你可以再往上加一维。

You could go up one more.

Speaker 2

我有一个秘密目标,真的很想画一个六维或者七维的图,其中一维是翻页。

I I have this like sort of secret goal of I would really like to draw like a six or maybe seven dimensional picture where that one of the dimensions is you turn the page.

Speaker 0

没错。

Exactly.

Speaker 0

或者你得在房间里把它搭出来。

Or you have to build it in a room.

Speaker 2

哦,那也会很有趣。

Oh, that'd be interesting too.

Speaker 0

我想问你一个问题,这是我们在《为什么的乐趣》中常问的,那就是在你的工作中,什么给你带来最大的快乐?

I wanted to ask you a question that we like to ask here at The Joy of Why, which is what brings you the most joy in your work?

Speaker 2

我想我的答案可能和很多数学家一样,我们往往研究那些非常困难且抽象的问题。

I mean, I think that I have probably the same answer that a lot of mathematicians, where we tend to work on problems that are really hard and abstract.

Speaker 2

也许你会花上好几年思考某个问题,然后才明白答案。

And maybe you think about something for several years before you understand the answer.

Speaker 2

当然,我们同时会处理不止一件事。

Of course, we're working on more than one thing at a time.

Speaker 2

我知道很少有人会只专注于一个难题好几年,而不做其他事情。

I know very few people who are stuck on something for several years and just that's the only thing they're doing.

Speaker 2

但偶尔,你真的会解决一个问题。

But every once in a while, you actually solve a problem.

Speaker 2

那种感觉真的很好。

It feels really good.

Speaker 2

我想每个人都能体会到那种感觉,就是你在解一个很难的谜题,哪怕是填字游戏,终于得到答案的那一刻。

I mean, I think everybody can relate to that feeling of you're working on a hard puzzle of some kind, even like a crossword and just this moment where you finally get an answer.

Speaker 2

就像是一种巨大的解脱。

It's like a big relief.

Speaker 0

我觉得有意思的是,你所在的领域总是让你在自己的能力极限上工作,甚至可能是在这个领域可能性的极限上。

I think it's interesting to be in a subject where you're always working at the very edge of your own abilities and maybe what's even possible in the field.

Speaker 0

而且这可能会非常令人沮丧。

And it can be very frustrating.

Speaker 2

确实非常令人沮丧。

It's so frustrating.

Speaker 2

我一直都在想,为什么我就不能有个提示按钮呢?

All the time, I'm just like, why can't I have a hint button?

Speaker 0

你懂吗?

You know?

Speaker 0

好的,Maggie,非常感谢你。

Well, Maggie, thank you so much.

Speaker 0

这是一个非常了不起的领域,我很喜欢它和视觉之间的联系。

It's such an incredible field, and I love this connection with the visual.

Speaker 0

非常感谢你抽出时间和我们交流。

Thank you so much for taking time with us.

Speaker 2

谢谢你们,能聊数学真是件有趣的事。

Thank you for having interesting to talk about math.

Speaker 1

听你们俩讨论这个数据可视化的问题,真的很有意思。

It's very charming to listen to the two of you talking about what is really a data visualization problem.

Speaker 1

这让我想起了爱德华·塔夫特的那本经典著作《定量信息的视觉展示》。

And I'm reminded of the great book by Edward Tufte, a visual display of quantitative information.

Speaker 0

书名很吸引人。

Gripping title.

Speaker 1

哦,好吧。

Oh, well, okay.

Speaker 0

你知道这本书吗?

Do you know the book?

Speaker 0

我没读过。

I don't.

Speaker 1

哦,别这样。

Oh, come on.

Speaker 1

你在逗我玩吧。

You're teasing me.

Speaker 1

好吧。

Okay.

Speaker 1

行吧。

Fine.

Speaker 1

书名可能不是这本书的卖点,但书里有一张拿破仑进军俄国的图表。

The title may not be the selling point for the book, but he has one diagram of Napoleon's march into Russia.

Speaker 1

你可以看到一条线的粗细,代表拿破仑在某个时间点有多少士兵。

So you see the thickness of a line that represent how many soldiers Napoleon has at a given time.

Speaker 1

当这条线在页面上移动时,这条黑色带子变得越来越细,因为拿破仑的军队在逐渐减少。

And as this line starts moving across the page, this black band starts getting thinner and thinner as Napoleon's army is getting depleted.

Speaker 1

同时,还有数据显示温度,当时有多冷,以及他们进攻某个地方时的日期。

Meanwhile, there's other data showing the temperature, how cold it was, and what the date was when they attack this or that place.

Speaker 1

所以你不只得到地理上的二维信息,你还得到军队的规模,这是第三个维度。

So you're actually getting not only geographical two d information, you're getting the size of the army, that's a third dimension.

Speaker 1

你还能得到日期,这是第四个维度,等等。

You're getting a fourth dimension for the date and so on.

Speaker 1

所以人们长期以来一直在思考如何在二维图片上可视化多个维度,这真的很聪明。

So it's really clever that people have been thinking about how to visualize multiple dimensions even on a two dimensional picture for a long time.

Speaker 0

数学中的可视化非常吸引人。

Visualizations in mathematics is fascinating.

Speaker 0

我个人非常欣赏可视化。

I personally really appreciate visualizations.

Speaker 0

不过,我明白它也有局限性。

Yet, I understand it's a limitation.

Speaker 0

但她描述的那种方式,实际上是一种很有趣的想象高维空间的方法,就是在某种意义上把它展开。

But what she described is actually a really fun way to imagine a higher dimensional space is to unpack it in some sense.

Speaker 0

在这里画一下,然后在那里画一下。

Just draw it here, then draw it there.

Speaker 0

想象一个球体穿过,比如说,平面国,一个所有生物都只生活在二维世界的世界,你会看到什么?

You know, this idea of a sphere passing through, let's say, flatland, a world in which all creatures only live in two dimensions, and what do you see?

Speaker 0

你可以把三维球体理解为一组同心圆,随着球体进入而扩大,随着球体离开而缩小。

You can understand the three-dimensional sphere as a series of concentric circles that widen as the sphere enters and then shrink as the sphere leaves.

Speaker 0

这真的有助于你理解,嗯,我或许可以用一个四维球体穿过三维空间来做到这一点。

And, it really helps you say, well, I could probably do that with a four sphere passing through three dimensions.

Speaker 0

确实可以。

And indeed, you can.

Speaker 0

这真的有助于你与这些面的物理性建立联系。

It really sort of helps connect with the physicality of these faces.

Speaker 1

哇。

Wow.

Speaker 0

好吧,我们不得不离开这个抽象领域,回到现实。

Well, we have to unfortunately leave this abstract realm behind back to reality.

Speaker 0

但是史蒂夫,非常感谢你。谢谢你,詹娜。

But Steve, thank you so much for Thank you, Janna.

Speaker 0

犯罪。

Crime.

Speaker 1

非常好。

Very good.

Speaker 0

下次再见。

Till next time.

Speaker 1

下次见。

You next time.

Speaker 1

如果你喜欢《为什么的乐趣》并且还没有订阅,请在你收听的地方点击订阅或关注按钮。

You're enjoying the Joy of Why and you're not already subscribed, hit the subscribe or follow button where you're listening.

Speaker 1

你也可以给节目留下评论。

You can also leave a review for the show.

Speaker 1

这有助于人们找到这个播客。

It helps people find this podcast.

Speaker 1

在quantamagazine.org上可以找到文章、通讯、视频等更多内容。

Find articles, newsletters, videos, and more at quantamagazine.org.

Speaker 0

《探索的乐趣》是《Quanta杂志》的一档播客,这是一份由西蒙斯基金会支持的编辑独立出版物。

The Joy of Why is a podcast from Quanta Magazine, an editorially independent publication supported by the Simons Foundation.

Speaker 0

西蒙斯基金会的资金决策不会影响本播客或《Quanta杂志》中主题、嘉宾或其他编辑决策的选择。

Funding decisions by the Simons Foundation have no influence on the selection of topics, guests, or other editorial decisions in this podcast or in Quanta Magazine.

Speaker 0

《探索的乐趣》由PRX Productions制作。

The Joy of Why is produced by PRX Productions.

Speaker 0

制作团队包括凯特琳·福尔斯、贾德·阿卜杜勒·马利克、吉纳维芙·斯邦斯勒和梅里特·雅各布。

The production team is Caitlin Falls, Jade Abdul Malik, Genevieve Sponsler, and Merritt Jacob.

Speaker 0

PRX Productions的执行制片人是乔斯琳·冈萨雷斯。

The executive producer of PRX Productions is Jocelyn Gonzales.

Speaker 0

埃德温·埃乔阿是我们的项目经理。

Edwin Echoa is our project manager.

Speaker 0

来自《Quanta杂志》的西蒙·弗朗斯和萨米尔·帕特尔提供了编辑指导,并得到了塞缪尔·贝拉斯科、基特·苏达尔、西蒙·巴尔和迈克尔·坎扬戈洛的支持。

From Quanta Magazine, Simon France and Samir Patel provided editorial guidance with support from Samuel Velasco, Kit Soudal, Simone Barr, and Michael Kanyangolo.

Speaker 0

萨米尔·帕特尔是《量子杂志》的主编。

Samir Patel is Quanta's editor in chief.

Speaker 0

本期节目的封面艺术由香奈儿·尼贝林克创作,我们的标志由杰基·金和克里斯蒂娜·阿米蒂奇设计。

The episode art is by Chanel Nibelink, and our logo is by Jackie King and Christina Armitage.

Speaker 0

特别感谢康奈尔广播工作室的加思·埃弗里。

Special thanks to Garth Avery at the Cornell Broadcast Studio.

Speaker 0

我是你们的主持人,詹娜·莱文。

I'm your host, Janna Levin.

Speaker 0

如果你有任何问题或评论,请发送邮件至Quanta@SimonsFoundation.org。

If you have any questions or comments, please email us at Quanta@SimonsFoundation.org.

Speaker 0

感谢收听。

Thanks for listening.

Speaker 0

来自PRX。

From PRX.

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